Saturday, July 19, 2014

Quit while you're ahead!

Continuing this week's theme of cognitive biases, today's bias is "opportunity" during a powerplay.

Powerplay is a term my team uses to describe a situation where you've killed more than 1 opponent on the opposing team; when you've earned a 5v0 or even 5v3 advantage for a short period of time. When the ace happens (or triple kill or whatever), the shotcaller immediately says "powerplay," announces the rez timer, and then an objective. Sometimes the powerplay is as simple as stealing a red buff after a double kill.

Today's bias occurs in low-mid competitive play (bronze and norms) but I've seen it even in silver players: when you've achieved the ace, you know to hit an objective, and in solo queues folks flock to a turret. However, I consistently see people stay because they won't let go of the emotion of solitude and opportunity at the turret. They're not watching rez timers. They won't let go of the feeling of being alone at the objective. They won't be happy hitting a turret to 50% and walking away.

3 tips to help you win games and overcome this bias:

  1. Make it habit to check rez timers after EVERY double kill or higher (ace etc.)
  2. If the rez timer is less than 20 seconds, make their jungle the objective. Clear, ward, and sweep their jungle. Now you've used the powerplay to steal their buffs, gain timers on their buffs, and most importantly, gain offensive vision advantage to "catch them out" as they return to their jungle. This is more valuable than a quick risky turret hit.
  3. When at a powerplay objective, be it a turret or monster, leave if teammates give a danger ping. If your teammates make the mistake of leaving too early, you'd rather make that mistake with them than stick around by yourself and give up a death.




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